Patch Notes - Updates and Fixes (October 1)

パッチノート

2025.09.30

Hello, Adventurers!
This is Abyss of Dungeons.

A new season comes with the changing winds.
The time for adventure returns once again.
The latest Pre-Season, Lure of the Abyss, now begins!



Please check below for further details regarding this update and its maintenance schedule.

[Maintenance Schedule]

  • Period: September 30, 2025, 23:00 (UTC) – October 1, 2025, 05:30 (UTC)


[New Season Update - Lure of the Abyss]

"A twisted realm born from avarice and desire, the Abyss Dungeon lures adventurers into its depths, their trembling steps driven forth by greed against reason's cautionary pleas."

  • Period: October 1, 2025 – November 26, 2025, 00:00 (UTC)

    • The game's overall tone and aesthetic have been revamped to better match the concept of this new season.


■ Season Challenge Objectives

  • A new season ranking begins along with the advent of new season objectives. Fulfill these challenges to earn special rewards!

    • Objectives

      • Defeat the Ghost King in the Darkest Regions

      • Open the Abyss Golden Chest on the final stage of the Abyss Dungeon

    • Achievement Rewards

      • Ghost King's Harmony Ring (Unique)

      • Ghost King's Harmony Necklace (Unique)


■ Season Mission Updates

  • Season Achievement Missions

  • Changes to Existing Missions

    • [Battle] Defeat the Lich in the Darkest Regions (up to 200 times) → Defeat the Ghost King in the Darkest Regions (up to 200 times)

  • New Missions

    • [Battle] Defeat the Ghost King in the Darkest Regions (5 stages, up to 100 times)

    • [Adventure] Escape from the Abyss Dungeon (20 stages, up to 500 times)


■ Season Collections

  • New season-exclusive collections have been added.


■ Season Reset

  • Content Reset

    • With the start of a new season, the following content will be reset.

      • Character levels and stats

      • Gold, Darksilver Coins, Battle Passes, Season Coins, Pass Coins, Sands of Memories, and Guild Coins

      • Equipped items, certain items stored in your bag and stash

        • Includes unclaimed items in the Mailbox and Trade

      • Various rankings, season collections, event collections, and mercenary levels

  • Content Not Affected by Reset

    • The following content will not be reset.

      • Content unlocked through quests or quest completions (Adventure/Shadow Realm)

      • Escape Stones, Silver Powder, Platinum Coins, Mileage, Skin Tickets, General Collections, and non-seasonal Bag and Stash Expansions

      • Royal Crowns, Crowns, Blood Diamonds, and Diamond Reward Chests

      • Skeins, skins, emotes, poses, profile images, and profile frames

  • Adventure Rank Changes

    • Adventure ranks for the new season will start 10 tiers below the rank achieved in the previous season.

      • For example, if you ended the previous season at Gold 3, you will start at Bronze 3 when the next season begins.


[New Dungeon - Abyss Dungeon]

■ Overview

  • A new solo dungeon, the Abyss, has been added to the game.

    • How to Enter

      • Go to [Select Map] in the Lobby and select Abyss.

    • Layout

      • The Abyss is comprised of four stages, with harder enemies and better rewards appearing the deeper you venture.

    • Entrance Requirements

      • Equipment score must be 410 or higher to enter.

    • Period Available

      • The Abyss Dungeon will only be available during specific periods of time. These periods vary by server.

        • North America

          • Weekdays

            • Tue/Thu/Sat, 03:00 – 05:00 (UTC)

          • Weekends

            • Round 1: 21:00 – 23:00 (UTC)

            • Round 2: 03:00 – 05:00 (UTC)

        • South America

          • Weekdays

            • Tue/Thu/Sat, 01:00 – 03:00 (UTC)

          • Weekends

            • Round 1: 17:00 – 19:00 (UTC)

            • Round 2: 01:00 – 03:00 (UTC)

        • Asia

          • Weekdays

            • Mon/Wed/Fri, 15:00 – 17:00 (UTC)

          • Weekends

            • Round 1: 07:00 – 09:00 (UTC)

            • Round 2: 15:00 – 17:00 (UTC)



■ Gameplay

  • Stage Progression and Portal Select

    • In the Abyss Dungeon, adventurers must embark on a solo adventure. After a certain amount of time elapses, an escape portal and an abyss portal will both appear.

      • Using the escape portal will allow you to escape from the dungeon.

      • Using the abyss portal will take you to a rally point, continuing the adventure.

  • Rally Points

    • Rally points are areas where players can regroup before progressing to the next stage. Merchants and treasure chests will also appear here.

    • Treasure chests in rally points can be opened using Keys of the Abyss.

    • Each rally point grants one Key of the Abyss. You cannot own multiple Keys of the Abyss at the same time.

    • In the rally point for the fourth stage, a gnome merchant selling special wares may occasionally appear.

  • Final Stage

    • Deeper stages yield better rewards.

    • In the final stage, a golden portal leading to a Treasure Chamber will appear.

    • Special treasure chests found in Treasure Chambers can be opened using a Golden Key of the Abyss.

    • Golden Keys of the Abyss can be obtained by defeating bosses on the third and fourth stages or purchased from merchants in rally points.

    • Unlike Keys of the Abyss, there is no limit to the number of Golden Keys of the Abyss that can be owned.

  • Main Rules

    • Adventures in the Abyss Dungeon grant account XP.

    • Failing to escape the dungeon will not cause you to lose your equipment.


■ Forbidden Knowledge

  • Forbidden Knowledge is a mechanic exclusive to the Abyss Dungeon that grants stackable, randomized buffs.

  • Obtaining Forbidden Knowledge

    • Entering a Dungeon

      • Entering a dungeon allows you to select and obtain one of three Forbidden Knowledge buffs.

    • During an Adventure

      • Gaining a certain amount of XP grants another chance to select and obtain one of three Forbidden Knowledge buffs.

  • Effects

    • Forbidden Knowledge buffs provide effects ranging from stat increases to special abilities that can be triggered under specific conditions.


■ Abyss Dungeon Rewards

  • The Abyss Dungeon offers special rewards different from those found in the Darkest Regions.

    • New items exclusive to the Abyss have been added.

      • Abyss Shard, Abyss Obsidian, Abyssal Eye

        • These items can be sold in exchange for Gold and Darksilver Coins.

    • Abyss Chests grant enhanced equipment of Rare grade or higher in addition to Platinum Coins.


■ New Season Collection - Abyss Dungeon

  • Four new collections related to the Abyss Dungeon have been added.

    • Memorial Ritual

      • Completion Bonus: +2.5% physical penetration

      • Upgrade Bonus: Reduced damage from undead monsters (Max +6.0%)

      • Required Items

        • Ghost King's Fury Ring

        • Ghost King's Fury Necklace

    • Source of Infinite Mana

      • Completion Bonus: +2.5% magic penetration

      • Upgrade Bonus: Increased casting speed (Max +7.5%)

      • Required Items

        • Ghost King's Mana Ring

        • Ghost King's Mana Necklace

    • Seeker of Truth

      • Completion Bonus: +2.5% increased Gold

      • Upgrade Bonus: Increased magic penetration (Max 7.5%)

      • Required Items

        • Ghost King's Harmony Necklace

        • Ghost King's Insight Belt

    • Abyss Dungeon Adventurer

      • Completion Bonus: All stats +1

      • Upgrade Bonus:+3 physical defense per level (Max +15)

      • Required Items

        • Abyss Shard, Abyss Obsidian, Abyssal Eye


  • Season Collection Changes: All season collections related to the Lich have been removed from the game.



[New Events]

■ New Mission Types

  • Two new mission types have been added.

    • Abyss Mission Type

      • Period: October 1, 2025, 00:00 (UTC) – November 11, 2025, 00:00 (UTC)

    • Rukart Mission Type

      • Period: October 15, 2025, 00:00 (UTC) – November 25, 2025, 00:00 (UTC)


■ Halloween Event

  • Various Halloween-themed events are coming to Abyss of Dungeons!

  • Halloween 7-Day Check-In Event

    • Period: October 27, 00:00 – November 3, 00:00 (UTC)

    • Event Details: Check in to the game for 7 days to receive a Pumpkin Cookie Basket and other special rewards.

      • The Pumpkin Cookie Basket can be used to earn a random amount of Pumpkin Cookies.


■ Costume Launch Events

  • Various events will be held to celebrate the launch of new skins!

  • Buldak Candy

    • Obtaining Buldak Candy

      • Source: The Goblin Caves, Forgotten Castle (Hard or higher)

      • Period Available (Acquirable): October 1, 2025 – October 28, 2025 (4 weeks)

      • Players will also receive a set quantity of Buldak Candy via push notifications during the event.

    • Item Details

      • Effect: +20% action speed for 30 sec

      • Available: October 1, 2025 – November 26, 2025 (8 weeks)

    • Crafting Details

      • Details: The following items can be obtained by crafting items using Buldak Candy in the [Craft] menu.

      • Craftable Items: Anastasia Skins, Abyss Slugger Skins



[Class/Balance]

■ Cleric

◈ Skill Balance Changes

  • Blazing Ray

    • Willpower cost decreased from 12 to 6

    • True damage increased from 6 to 10

    • Damage multiplier increased from 18% to 30%

  • Beacon of Hope

    • Willpower cost decreased from 20 to 12

    • Cooldown decreased from 40 sec to 25 sec

    • Explosion duration decreased from 2.5 sec to 2 sec

  • Bind

    • Willpower cost decreased from 23 to 10

    • Projectile area of effect increased from 25 to 30

  • Blessing of War

    • Fixed an issue where Blazing Ray granted Blessing of War stacks while the skill was active.

      • Blessing of War stacks can now only be gained through basic attacks.

  • Magic Mastery

    • Effect changed to 20% increased magic damage against targets afflicted with move speed reduction

◈ Improvements to Healing Gameplay

  • Holy Light

    • Willpower cost decreased from 10 to 6

    • Cooldown decreased from 20 sec to 15 sec

    • Effect changed from healing the target to healing the user

  • Kindness

    • Using Holy Light while Kindness is equipped now decreases the cooldown of all skills.

  • Sanctuary

    • Base healing increased from 6 to 8

    • Damage to undead monsters increased from 50% to 70%

    • Willpower cost decreased from 15 to 8

    • Cooldown decreased from 30 sec to 20 sec


■ Barbarian

  • Robust

    • Fixed an issue where equipping both Robust and Savage caused stat increases to be displayed abnormally.


■ Rogue

◈ Changes to Stealth

  • The following changes have been made to allow for more strategic uses of stealth.

    • Assassination Perk lasts for 8 sec after stealth ends.

    • Killing a target with a direct attack resets Stealth's cooldown.

    • Assassination Perk will not be affected by buff duration increase.

    • Killing a target with indirect damage (e.g., poison or burn damage) will not activate Assassination Perk.

    • Cooldown decreased from 60 sec to 40 sec

    • Stealth duration increased from 20 sec to 30 sec

  • Somersault

    • Somersault no longer grants stealth and can only be used to evade attacks.

    • Cooldown decreased from 15 sec to 10 sec

◈ Damage Adjustments

  • Adjustments to certain skills and weapons have been made to balance the attack power of Rogues at max level.

  • Ambush

    • Effect changed from 30% increased damage to +10 physical power

  • Weakpoint Attack

    • Physical power increase changed from 10 to 15

    • Cooldown decreased from 40 sec to 25 sec

  • Castillon Dagger - Nape Piercer

    • Weapon skill damage multiplier decreased from 200% to 180%

  • Stiletto Dagger - Basic Attack

    • Damage multipliers for each basic attack hit have been decreased.

      • Before: 1/1.1/1.2/1.4

      • After: 1/1/1.1/1.3


■ Bard

  • Piercing Shrill

    • Damage dealt by the final performance stage now appears in the tooltips.

  • Bewitching Melody

    • 3 sec internal cooldown added.

  • Confusion's description has been changed as follows.

    • Confusion: Reverses controls. (Cooldown: 3 sec)


■ Ranger

◈ Traps

  • Deployment Restrictions

    • Traps can no longer be placed near traps that have already been deployed.

  • Explosive Trap

    • Damage increased from 110% to 120%

    • Stun duration decreased from 1.5 sec to 1 sec

    • Cooldown increased from 3 sec to 10 sec

    • Number of uses decreased from 10 to 7

  • Explosive Trap, Hunting Trap

    • Move speed will be decreased by 40% while readying a trap.

  • Trap Mastery - Explosive Trap

    • Damage increased from 140% to 150%

    • Stun duration decreased from 1.5 sec to 1 sec

    • Cooldown increased from 3 sec to 10 sec

    • Additional number of uses from Trap Mastery decreased from 5 to 3

      • Total number of uses from Explosive Trap and Trap Mastery decreased from 15 to 10

  • Quick Resolution

    • Fixed an issue where using the skill granted additional uses of Explosive Trap and Hunting Trap under certain conditions.

  • Concussive Kick

    • Damage decreased from 100% to 70%

  • Spear Mastery

    • Fixed an issue that prevented Frostpiercer from being equipped

  • Impact Force

    • Fixed an issue that caused the skill's VFX to linger abnormally.


[Items]

■ New Weapon Type

  • Dual War Mauls

    • Dual-wielded war mauls that dish out weighty blows and skill-based combos.

    • Weapon Skill - Reckless Bash

      • Deals damage equal to 85% of physical power.

      • Breaks guard on shields with impact reduction below a certain threshold.

      • Successful headshots reset skill cooldowns.

    • Classes: Clerics, Barbarians


  • Three New Unique Weapons

    • War Maul - Mountain Smasher

      • Excels in fights against hordes of enemies with powerful area coverage and basic attack combos.

      • Special Ability - Smasher Rage: Activates upon using Ground Smash. Decreases wind-up, increases area of effect, and grants combo effects.

    • Blunderbuss - Annoying Demon

      • Dominates close-quarters combat with piercing attacks.

      • Special Ability - Penetrating Explosive Shot: Activates upon using Explosive Shot. Damages enemies in a line, piercing through them and triggering an explosion with each target hit.

    • Great Shield - Wall of Stares

      • Supports the team by providing both defensive utility and crowd control.

      • Weapon Skill - Sturdy: Decreases move speed penalty and increases range of invincibility.

      • Special Ability - Dazzle: Activates upon using Ground Smash while Sturdy is active. Forces enemies to look at the wielder, hypnotizing them.


■ Weapon Balance Changes

  • Blunderbuss

    • Knockback Adjustments

      • Knockback now only applies to targets within the center of the blast radius.

      • Knockback duration decreased from 0.65 sec to 0.2 sec.

  • War Mauls

    • Impact power increased

      • Impact power increased from 5 to 6

      • Breaks guard and deals heavy damage when attacking a heater shield.

      • Causes guard to fail and deals light damage when attacking a great shield.


■ Changes to Impact and Impact Reduction

  • Basic Mechanics

    • Outcomes are determined by the difference between the attacker's impact and the defender's impact reduction.

      • Difference = 0 (impact ≤ impact reduction): Guard successful (no damage taken)

      • Difference = 1 (impact > impact reduction): Guard failed (40% damage taken)

      • Difference = 2 (impact ≥ impact reduction +2): Guard broken (70% damage taken)

  • Great Shield Impact Threshold

    • 6 impact: Guard failed (40% damage taken)

    • 7 impact or higher: Guard broken (70% damage taken)

    • When Sturdy is active: Blocks attacks from all enemies except boss monsters.

  • Impact from Skills

    • Buckler

      • No longer grants additional impact. Only deals base impact.

    • Great Shield

      • No longer grants additional impact on basic attacks (Shield Bash).

      • Basic attack (Shield Bash) cooldown increased from 2 sec to 20 sec.

      • Basic attack (Shield Bash) now staggers enemies.

      • Weapon swap speed increased from 1 sec to 1.5 sec.

    • Shield Rush

      • Impact fixed to 5. No longer grants additional impact. (Impact reduction of 4 or lower will result in a guard fail.)

    • Halberd

      • No longer grants increased impact for dual-hit skills.

  • Impact

    • Bucklers: Increased from 0 to 3

    • Great Shield: Increased from 4 to 5

  • Impact Reduction

    • Round Shield - Impact reduction increased from 1 to 2

      • 2 impact or lower: Guard successful

      • 3 impact: Guard failed (40% damage taken)

      • 4 impact: Guard broken (70% damage taken)

    • Buckler - Impact reduction increased from 3 to 5

      • 5 impact or lower: Guard successful (when blocking attacks within the shield's range)

      • 6 impact: Guard failed (40% damage taken)

      • 7 impact: Guard broken (70% damage taken)

    • Heater Shield - Impact reduction increased from 3 to 4

      • 4 impact: Guard successful

      • 5 impact: Guard failed (40% damage taken)

      • 6 impact: Guard broken (70% damage taken)

    • Great Shield - Impact reduction increased from 4 to 5

      • 5 impact or lower: Guard successful (only when wielding shield)

      • 6 impact: Guard failed (40% damage taken)

      • 7 impact: Guard broken (70% damage taken)


■ Enhancement Balance Changes

  • Physical power sub-stats from enhancements have been increased for certain items.

    • Affected Items: Battle Axe, Crossbow, Blunderbuss, Annoying Demon

    • Changelog

      • Level 1 – 3: Physical power increase adjusted from +1 to +2

      • Level 4 – 7: Physical power increase adjusted from +2 to +3


■ Removal of Soulstones and Related Content

  • Soulstones can no longer be obtained in-game.

  • All menus and UI elements related to soulstones have been removed.

  • Soulstone rewards from quests, the Shadow Realm, and Shadow Rank rewards have been replaced with other items


■ Changes to Ghost King Unique Weapon Chest

  • Items related to the Lich will no longer appear and will be replaced with Ghost King items.



[Battle/Sessions]

■ Arena Updates

  • Individual Matches

    • Individual matches have been added to the Arena.

    • Matches follow a best of 5 rounds format.

    • Any adventurer whose health falls to 0 will instantly lose the match instead of being knocked out.

    • Matches take place in a map exclusive to this game mode.

    • Entrance Requirements: Equipment score must be 500 or higher to enter.

    • Period Available

      • 1v1 individual matches will only be available during specific periods of time. These periods vary by server.

        • North America

          • Every day from 23:00 – 01:00 (UTC)

        • South America

          • Every day from 21:00 – 23:00 (UTC)

        • Asia

          • Every day from 11:00 – 13:00 (UTC)


  • New Arena Map for 3v3 Combat

    • A new map resembling a colosseum has been added.


■ Visual Effects Improvements

  • Improved Lock-On Visibility

    • Lock-on visibility has been improved to make it easier to distinguish between friend and foe when designating targets, regardless of their equipped skins and skill effects.

    • Locking on to allies will mark them in green.

    • Locking on to enemies will mark them in red.

  • Enemy Skill Indicators

    • Visual effects from enemy skills have been adjusted to allow players to better distinguish allies from enemies.

    • VFX intensity will be adjusted according to graphics fidelity settings.


■ Spectating Improvements

  • Voice Chat

    • A UI element allowing players to toggle voice chat on or off while spectating has been added.

    • You can now engage in voice chats with party members while spectating other parties.

  • Automatic Channel Switch for Voice Chat

    • Your current voice chat channel will automatically switch to TEAM when entering spectating mode, even if it was previously set to ALL.

  • World Map and Marker Features

    • The world map can now be accessed while spectating a match.

    • Markers can be added to the world map when spectating allies.

    • Markers cannot be added to the world map when spectating enemies. Relevant UI buttons will also be disabled.


■ Killcams

  • Killcams will display outlines of enemies who killed the player if they are obscured by objects or terrain.

  • Improvements have been made to the damage log's interface.

    • The damage log now appears as a pop-up menu, making it easier to switch between the killcam and damage log.


Item Highlights in Results Menu

  • Items with the highest grade will be highlighted in the results screen for the Darkest Regions.



[New Feature - Book of Prophecy]

  • The Book of Prophecy has been added, providing players with details on updates and hints on future events.


[Crafting]

  • Crafting for Dual War Mauls

    • Dual war mauls are now available for crafting under the Maces / Magic Weapons tab.

  • Changes to Crafting Materials and Quantity

    • Changes have been made to the types and amounts of materials needed to craft certain pieces of equipment.

      • Items: Artifact of Unveiling Darkness, certain rings/necklaces/belts, mid-boss loot


[Altar of Time]

  • To make losing and restoring equipment less stressful, new means of recovering items have been added to the Altar of Time.

    • Quest Restoration

      • Quest Restoration can only be used on items moved to Quest Restoration from Regular Restoration.

      • Up to 3 Quest Restoration slots can be used per account.

      • Items can remain in Quest Restoration for up to 3 days.

      • Items in Quest Restoration slots can be moved back to Regular Restoration by paying 500 Gold per item. However, these items cannot be re-selected for Quest Restoration.

    • Altar Quests

      • Completing an altar quest grants a chance for one item to be restored, regardless of grade.

        • Up to 3 altar quests can be accepted per account.

        • Refreshing an altar quest costs 1,000 Gold.

      • Altar quests and refresh chances are reset every Monday at midnight.

      • Altar quests are assigned at random. No markers or indicators will appear for these quests.


[Mercenaries/Monsters]


  • New Mercenaries

    • New S-Rank Mercenary - Rukart

      • A Fighter mercenary who unleashes blitzing combos using dual-wielded weapons.

      • Can be recruited from the gnome merchant who appears in the Abyss Dungeon. May appear in the tavern or when using mercenary contracts.

    • Twelve New Bard Mercenaries

      • Bard mercenaries of various ranks and instrumental professions have been added to the game. (A-Rank: 3, B-Rank: 3, C-Rank: 6)

  • Mercenary Dispatch

    • Dispatch Slot Expansions

      • Dispatch slots can be unlocked by purchasing Dispatch Team Slot Expansions from the Premium Shop.

    • Dispatch Records

      • A new feature that allows players to view dispatch records for the current season (dispatch areas, mercenaries, supplies, loot, exploration time) has been added.

      • Dispatches canceled by the player or due to season reset will not be recorded.

      • Dispatch records will be reset at the start of each season.

    • XP Gain from Dispatch Missions

      • Mercenaries can now earn XP upon returning from a dispatch.

    • Condition points consumed during a dispatch mission will automatically be set to the highest possible amount.


  • Monsters Improvements and Changes

    • Mimic Improvements

      • Changes have been made to prevent players from abusing Pickpocket on Mimics for excessive item gains.

    • Inferno Dungeon Boss Changes

      • The Ghost King will replace the Lich in the Forgotten Castle (Inferno).

    • Changes to Monster Impact and Impact Reduction

      • The impact and impact reduction of common monsters and mid-bosses have been increased by 1 each.

      • The impact and impact reduction of boss monsters will remain the same.


[Leaderboard]

  • Collection Leaderboard Score Improvements

    • Scoring methods for the Collection Leaderboard have been changed for better comprehensibility.

      • Leaderboard ranks will be determined by the total number of times a player has upgraded their season and general collections. These numbers also will be shown in the Collection Leaderboard.

    • If two adventurers have identical collection upgrade counts, the one who reached the current count first will be ranked higher.

  • Weekly League Improvements

    • Leagues will now open at the start of each season.

    • New players will immediately be assigned to a league once they are no longer Novice rank.

    • A notification will appear when your league rank rises after an adventure is finished.

    • Adventure ranks will no longer be displayed within a league.

    • The amount of rank points obtained will no longer fall below 0.

  • Individual Match Leaderboard

    • A leaderboard for individual matches has been added to the Arena leaderboard.

    • Individual match ranks will be displayed for each character and will not grant ranking rewards.

    • Individual match ranks for different classes can be viewed using a filter.

  • Adventure Rank Reward Changes

    • Platinum Coins rewards for reaching certain adventure ranks have been decreased.

      • Affected Ranks: Diamond 2 – Bronze 1

        • Rank rewards for reaching Diamond 1 or higher and Bronze 2 or lower will remain unchanged.


[Community and Daily Life Features]

  • Following Players to Training Grounds

    • Players will be able to enter training grounds occupied by friends or guild members.

    • When a friend is in a training ground, the Spectate menu will be replaced by the Follow menu.

    • Follow permissions can be changed by going to the Social tab in Settings.

  • Guild Tutorials

    • New tutorials on guilds have been added.

    • Players who have not joined a guild will receive a notification upon reaching account levels 5, 10, and 20.

    • A tutorial on creating and joining guilds will appear when players first enter the Guild menu.

    • Players who have not joined a guild will receive a notification upon completing a daily quest.


[UI/UX Improvements]

  • Improved Stat Displays

    • Improvements have been made to the way each stat's effects are displayed.

    • Selecting a node from the stat tree will show effects affected by the stat.

    • Tapping on a stat in the stat tree will open a pop-up with details on the selected stat.

  • Event Collections

    • Event collections will now display the time remaining until expiry.

  • Search Menu Improvements

    • The character limit on search terms in the Trade, Crafting, Closet, and Guild menus has been expanded to 30 characters.

    • The character limit on friend memos will remain at 10 characters.

    • Some placeholder text for search menus has been changed to be more consistent in style.

  • Item Tooltips

    • Sale prices for items will now be displayed in their respective tooltips.

    • Sale prices can now be viewed directly from loot chests, allowing items to be appraised more easily.

  • Collection UX

    • When upgrading a collection, upgrade materials can now be immediately purchased and consumed from the Trade menu.

    • Items registered for trade in the Upgrade Collections menu can now be sorted by XP efficiency.

    • Items can now be filtered by grade when using Add All.

  • Notifications for Full Stashes

    • A system message will appear if a player receives rewards via mail because their stash is full.


[New Skins and Purchasable Items]

■ New Skins and Ascendable Skins

  • New ascendable skins and weapon skins based on Anastasia, the Ashen Scourge, have been released.

    • Ashen Scourge (Anastasia)

      • Period Available: October 1, 00:00 – November 26, 00:00 (UTC)

    • Ashen Scourge Weapons (Anastasia Weapons)

      • Period Available: October 4, 00:00 – November 1, 00:00 (UTC)

  • New Abyss Slugger skins will be released.

    • These skins come in three different colors and feature different designs for male and female characters, respectively.

    • Period Available: October 11, 00:00 – November 26, 00:00 (UTC)

  • The Cat Pajama skins will be making a return.

    • Period Available: October 18, 00:00 – November 15, 00:00 (UTC)


■ New Purchasable Items

  • The following items will be made available for purchase.

    • New Skins

    • Anastasia Skin Launch Pack 1, 2

      • Period Available: October 1, 00:00 – October 22, 00:00 (UTC)

    • Baseball Skin Launch Pack 1, 2

      • Period Available: October 11, 00:00 – October 29, 00:00 (UTC)

    • Mercenary Items

      • Rukart Special Launch Pack

        • Period Available: October 15, 00:00 – November 5, 00:00 (UTC)

      • Rukart Guarantee Pack

      • Risa Preta Guarantee Pack

      • Heilritter Guarantee Pack

      • Baltaros Guarantee Pack

    • Collection Support Items

      • Daily Collection Support Chest

    • Platinum Coin Random Chest

    • Dispatch Team Slot Expansion


■ New Poses

  • Three new poses will be released.

    • Like a Stage, Even Without One (Rare)

    • Levitating Meditation (Legendary)

    • Escape Successful? (Legendary)


■ Retired Items

  • The following items have been retired from the shop.

    • Risa Preta

    • Heilritter

    • Baltaros

    • Mission Type: With the Bard

    • Mission Type: PvP

    • Mission Type: Arena

    • Vorpal Rose Step Up


[Shop]

  • Season Passes

    • A new season pass has been released, granting exclusive rewards including the Scarecrow's Moving Shirt, Scarecrow's Smiling Helmet, and new poses.

  • Pass Shop

    • The list of items available for purchase have been updated.

      • New Items: Scarecrow's Flapping Cloak, Scarecrow Spear

      • Retired Items: Damp Mimic Cloak, Gentle Mimic Shield

  • Season Shop

    • Prices and purchase limits for equipment have been adjusted.

  • Seasonal Legendary Equipment

    • Price reduced from 1,500 Season Coins to 750 Season Coins.

    • Purchase limit reduced from 10 to 5.

  • Epic Equipment

    • Price reduced from 500 Season Coins to 250 Season Coins.

  • The list of items available for purchase have been updated.

    • New Items: Tone-Deaf Goblin Profile Pic

    • Retired Items: Viking Profile Pic

  • Mileage Shop

    • The Escape Successful? pose is available for purchase.

  • Shop

    • Dual war mauls can now be purchased from merchants.

  • Skein Shop

    • New purchasable skins have been added.

    • Golden Skein: Anastasia's Soul, Ashen Scourge Random Chest, Ashen Scourge Weapon Random Chest, Abyss Slugger Random Chest

    • Silver Skein: Anastasia's Soul, Ashen Scourge Random Chest, Ashen Scourge Weapon Random Chest

    • More items will be made available for purchase using skeins in the future.

  • Changes to Shop Tab Names

    • Changes have been made to names of certain tabs in the Shop menu to improve clarity.

    • Before: Adventure > Mercenaries

    • After: Adventure > S-Rank Mercenaries

  • Gold Shop

    • Purchase limits on Gold-related items have been increased.

    • Purchase limit increased from 1 to 3

  • Gold Bundles

    • Changes have been made to the pricing and content of Gold Bundles.

    • Costs have been adjusted to make each purchase more value efficient.


[Miscellaneous Fixes]

  • A number of quality-of-life changes have been introduced to improve the overall gameplay experience.

    • Equip animations that play in the Select Character menu have been improved.

    • Loading messages have been updated to reflect new content.

    • Players can now instantly unlock locked slots in their bag or stash by tapping the slot to consume any Stash or Bag Expansions owned.

    • A system message will appear if a player receives rewards via mail because their stash is full.

    • The icon for the Trinkets tab in the shop has been replaced with a pouch-shaped icon.

    • Pop-up guides have been updated with new information.

    • Running the game on Android devices will no longer automatically activate Low Power Mode.

    • Tooltips for skins will display their sources as well as the types of currency obtained from dismantling them.

    • Bag Expansion pop-ups will now show the amount of Bag Expansions currently owned and allow players to change auto use settings.

    • Progress on total draw counts and rewards can now be viewed at any time, even after reaching reward milestones.

    • Discount information for items on limited offer will now be displayed in the Purchase button.

    • A slot for dual war mauls has been added to the Closet.

    • Souls above a certain level will now change the appearance of support potions.


[Bug Fixes and Improvements]

  • To improve the overall gameplay experience, a number of bug fixes have been implemented.

    • Optimizations

      • Matchmaking Delay Fixes

        • Fixed matchmaking delays caused by increased map counts.

      • Package Size Optimization

        • Reduced starting package size to make the client run faster.

    • Bug Fixes

      • Battle/Arena/Skills

        • Fixed an issue where setting Graphics to Low made the Dark Swarm's edges hard to see.

        • Fixed an issue where damage from blunderbuss attacks occasionally failed to register.

      • Skins

        • Fixed an issue that prevented certain skins and their visual effects from rendering properly.

        • Fixed an issue where the skin ascension UI occasionally displayed incorrect ascension level information.

      • Monsters/Dungeons

        • Fixed an issue that made the Goblin Warrior's attack and movement animations appear awkward.

        • Fixed an issue where the attack speed of Door Mimics remained fixed instead of scaling with difficulty.

      • Mercenaries/Dispatch

        • Fixed an issue where restarting the game after first encountering a mercenary caused certain stats to be displayed abnormally.

        • Fixed an issue that prevented the dispatch menu from displaying properly or caused the client to crash under certain conditions.

      • Killcams/Spectating

        • Fixed an issue that prevented tooltips from appearing when viewing the killcam for the first time.

        • Fixed an issue where UI elements failed to appear properly under certain conditions when viewing the killcam or spectating.

        • Fixed an issue where playing the killcam while being revived caused UI elements to disappear, preventing players from progressing.

      • Systems/UX

        • Fixed an issue that occasionally caused the countdown in the Bag Expansion pop-up to be displayed abnormally.

        • Fixed an issue that caused sound effects for equipping weapons to play abnormally.

        • Fixed an issue that caused weapons and shields to appear in abnormal positions during equip animations.

      • Miscellaneous Fixes

        • Bugs related to certain skins, UI elements, and in-game text (localization), as well as compatibility issues related to certain devices have also been fixed.