Hello, adventurers!
As August approaches, the Pre-Season, A Call to Adventure, comes to a close, and a brand-new season begins. Thank you to everyone who enjoyed the Abyss of Dungeons during the last season.
A major update arriving on August 6 is packed with content many of you have been eagerly waiting for.
Please check the schedule below for maintenance details, and take a look at the exciting changes coming your way!
[Maintenance Schedule]
- Date: August 5, 23:00 - August 6, 05:00 (UTC)
[New Season Update]
◈ Thanks to your incredible support, the new Pre-Season, A Chilling Harmony, is about to begin!

Period: August 6, 2025 - October 1, 2025 00:00:00
A new season ranking will begin alongside new seasonal objectives. Achieve a high Adventure Rank to earn special rewards!
New Season Challenge Objective: League's Finest - Finish in the top 10 of the Platinum League or higher x1
A special mission event has also been added to celebrate the release of the new Bard class.
Mission Type: With the Bard
PvP Mission Type
Season Coins will be awarded based on your activity in the previous season. Use these coins to purchase valuable items from the Season Shop.
Content Reset upon New Season:
The following content will be reset with the new season.
Character Level and Stats
Gold or Darksilver Coins, Battle Passes, Season Coins, Pass Coins, Sands of Memories, and Guild Coins
Soulstones, equipped items, and certain items stored in your bag and stash (including unclaimed items in the Mailbox and Trade)
Various rankings, season collection, event collection, and mercenary level
Adventure Rank
Your rank for the new season will start 10 tiers below the rank you achieved in the previous season.
For example, if you ended the season at Gold 3, you will start the next season at Bronze 3.
Non-Reset Items:
The following items will not be reset.
Content unlocked through quests or quest completions (Adventure/Shadow Realm)
Escape Stones, Silver Powder, Platinum Coins, Mileage, Skin Tickets, General Collections, and non-seasonal Bag and Stash Expansions
Royal Crowns, Crowns, Blood Diamonds, and Diamond Reward Chests
Skeins, skins, emotes, poses, profile images, and profile frames
New Season Pass
A new Season Pass has been added. Obtain Mimic Skin, Mimic Profile Pic, Mimic Frame, and two permanent Pose items through the Pass.
The Damp Mimic Cloak and Gentle Mimic Shield can be purchased from the Pass Shop.
[New Class: Bard]
◈ The long-awaited moment has arrived! Introducing the new Bard class, sure to be the highlight of the upcoming pre-season, A Chilling Harmony. Presenting the Bard, the magic support class that overwhelms the enemy with beautiful melodies that will echo through the battlefield!
"Wanderers who traverse the world with instruments as their companions have arrived, filling the dungeon with the rhythm of drums and enchanting melodies never heard before. Wherever they pass, people are bewitched into dancing until they collapse and meet their end."
◈ Bard Traits
The Bard is a strategic class that takes on diverse roles in combat depending on the instrument they wield.
Strengthen allies and weaken enemies with the drum,
unleash powerful magic and provides crowd control with the flute,
or heal and protect your team with the lyre. This class holds infinite potential to turn the tide of battle.
Reaching account level 6 will allow you to create a Bard and embark on a unique adventure.
The Bard performs music when using skills, activating a rhythm game.
A transparent line appears on each successfully hit note during the rhythm game.
At the end of the performance, your results are rated as Poor, Good, or Perfect based on the number of successful notes. Hitting more notes increases your performance grade, boosting the power of your skill!
◈ Bard's Main Skills
[Active Skill]
Weapons | Skill Name | Description | Notes |
Flute | Festive Frenzy |
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Piercing Shrill |
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Shriek of Weakness |
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![]() Reflective Melody |
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Drum | ![]() Exciting Rhythm |
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Protective Rhythm |
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Stony Cadence |
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Martial Cadence |
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Lyre | Chorus of Clarity |
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Shield of Chords |
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Repose |
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Song of Shadows |
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[Passive Skill]
Skill Name | Description |
![]() Effortless Performance |
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Bewitching Melody |
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Dancing Feet |
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![]() Fermata |
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![]() Enhanced Instrument |
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![]() Pulsing Might |
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![]() Withering Cadence |
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![]() Enchanted Pitch |
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![]() Healing Melody |
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![]() Protective Tune |
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![]() Stony Edge |
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Explosive Drum |
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Experience a whole new kind of battle with the Bard, and fill the battlefield with beautiful melodies!
[New Content: Mercenary Dispatch]
◈ Mercenary Dispatch allows you to send out mercenaries to collect loot!
Reaching account level 3 will allow you to form a Mercenary Dispatch team.
You can now form a dispatch team to explore various Darkest Regions.
Dispatches consume mercenary condition points and run for a set duration. Exploration time varies based on the condition cost.
The loot you can acquire will vary depending on how your team is set up. If you're lucky, you might even obtain bonus loot!
◈ How to Set Up a Dispatch Team
Tap the Dispatch Team button in the menu to open Mercenary Dispatch.
Dispatch new teams or monitor active dispatches on the main screen.
Tap the (+)Set Up Dispatch to form a new team. Up to 3 teams can be dispatched at once.
Select region, difficulty, and mercenaries to create a dispatch team in the Set Up Dispatch screen.
Supplies such as potions and bandages significantly increase the success chance of a dispatch.
Each mercenary can use up to 2 condition points for explorations that last up to 2 hours.
Check the loot collected when the dispatch team returns.
Collect the loot obtained by dispatched teams in your mailbox.
[Unique Weapons Added and Related Updates]
◈ New weapons have been added to enhance your combat experience!
Two new weapons will now drop in all dungeons. Discover these powerful weapons and expand your tactical options now!
Blunderbuss
Available for: Ranger, Rogue
Capable of adjusting firepower by charge level, ideal for close-range suppression.
Great Shield
Available for: Fighter
A massive shield built for absolute defense and battlefield control. Its constant auto-guard enables strategic defense and control over the battlefield.
Additionally, three new unique weapons have been added, available from hidden areas, bosses, and Inferno. The special abilities of two existing unique weapons have been enhanced.
New Unique Weapons
Flute - Pale Breath
Fires a frozen musical note that periodically creates frost zones while moving. The frozen zones restrict the enemies' movement range.
Spear - Frostpiercer
Fires piercing Frostspike for mid-range attacks. Deals great damage in a narrow area.
Spellbook - Grip of Winter
Increases the max charging amount. It also increases the maximum number of charges for charging skills by 1.
Existing Unique Weapons Update
Morning Star - Wrecking Maul
A headshot disrupts the enemy's action and shifts the momentum in your favor.
Wooden objects can now be destroyed.
Heater Shield - Bastion of Disdain
While in defensive stance, takes 50% of the damage that allies within 5 m would receive. Successfully blocking magic projectile attacks reflects damage back to the attacker, enhancing the ability to hold the frontline and support the rear.
[Dungeon Update]
◈ Dungeons and systems have been improved to provide an optimized gameplay experience.
Some monsters' movements have been improved.
Goblin Axeman, Goblin Archer, Goblin Warrior, Goblin Mage
A large number of items have been added that drop randomly from defeated bosses or can be found in secret areas.
3 New Unique Weapons
Flute
Spellbook
Spear
8 Glorious Legacy Armors
4 Unique Items
4 Legendary Items
Season Armor
Court Tailor
5 Legendary Items
3 Legendary Bard Weapons
15 Legendary Bard Armors
Matchmaking now reflects your Adventure Rank.
Fixed blocked dungeon pathways and awkward object placements.
Reduced the skill power of Mimic (Oak Barrel) monsters.
Changed mining requirements.
Mining no longer requires a pickaxe.
Accordingly, pickaxes no longer drop and are no longer sold in shops.
[Shadow Realm]
◈ New monsters have been added to Shadow Realm Stage 4. This will push your limits!
Common Monsters: Kobold Hunter, Kobold Warrior, Kobold Thief
Mini-Boss Monster: Owlbear
Stuns targets with aggressive, heavy blows followed by rapid follow-up attacks.
Boss Monster: Manticore
A beast-type boss armed with deadly poison that deals severe damage and reduces healing received, as well as causing confusion by blurring vision and disrupting movement control.
Leaps onto targets at any distance and unleashes powerful poison attacks while flying.
Your mercenaries become stronger to face the new threat!
Mercenaries now respond more effectively to boss monsters in the Shadow Realm.
Damage taken by mercenaries in the Shadow Realm is reduced by 20%. You have more reliable allies now.
[Soulstone]
◈ Now available from Shadow Realm and Soulstone Chests!
Kobold's Cunning I, II, III
Increases casting speed by 1% / 1.5% / 2%.
Owlbear's Resilience (Legendary)
Decreases damage taken from sword, polearm, and axe attacks by 10%.
Increases damage taken from mace attacks by 20%.
Manticore's Hunger (Unique)
Removes poison automatically after 5 sec and recovers health equal to 10% of max health. (Cooldown: 30 sec)
◈ Adjusted the balance of certain Soulstones to improve overall gameplay balance.
Golem's Guardian Core (Legendary)
Removed the physical defense effect.
Demon Berserker's Heart (Legendary)
Reduced the increase to attack and move speed.
Stalwart Skeleton I, II, III
Reduced the increase to physical defense.
◈ Removed overly powerful Soulstones from this season based on player feedback.
Inquisitor's Judgment (Unique)
Cursed Lich Breath (Unique)
Wings of Death (Legendary)
Rotting Flesh Venom (Legendary)
Wailing Soul of the Ghost King (Legendary)
Cockatrice Roar (Legendary)
Giant Spider Snare (Legendary)
[Class/Balance]
◈ Several battle and class-related elements have been adjusted. Check the details below!
[General Combat Adjustments]
Class Skill Unlock Level Adjustment
Players can now experience core class skills earlier and choose from a wider variety of playstyles. Certain key class skills are now available starting from Level 1.
Barrier Effect Changes
Before: Barriers from potions and skills could stack.
After: Barriers created by potions and skills no longer stack, and a new barrier will be applied instead.
Example: While under self-protection, using a barrier potion will replace the existing barrier with the potion's effect.
[General Class Adjustments]
Weapon Effect Adjustments
War Mauls
Head Bash
Staggers targets.
Longbows
Headshot damage increased by 10%.
Crossbows
Physical power increased by 30%.
Windlass Crossbow
Physical power increased by 15%.
Skill Effect Adjustments
Falling Attack (Passive)
Removed the stun effect from headshots.
Damage multiplier increased
100% → 125%
[Adjustments by Class]
Class | Skill Unlock Level Changes | Skill Balance Changes |
Fighter |
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Barbarian |
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Ranger |
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Rogue |
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Cleric |
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Wizard |
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[Summer Event]
◈ Special Summer Event from August 9 to September 2!
Hunt monsters in dungeonsto obtain the Mini Beach Parasol!
Use the Mini Beach Parasol to craft the following special event items.
Fruit Basket
Swim Cap Skin
Coconut XP Shake (XP Potion)
Guava Juice (Uncommon Healing Potion)
Swimsuit Crafting Event (August 9 - 24)
XP Boosting Event (August 23 - September 2)
Event Collection (August 9 - September 2)
Crafting the Fruit Basket with the Mini Beach Parasol grants one of the following fruits: Watermelon, Pineapple, Mango, or Banana.
Register the fruits you obtain in the Event Collection!
Collection Name | Required Item | Completion Bonus | Upgrade Bonus |
Whole Melon | Watermelon | All Stats +1 | Physical Bonus |
Pineapples and Patience | Pineapple | Health Recovery | Magic Bonus |
Mango Gourmand | Mango | Decreased Damage from Monsters (Beasts) | Health |
Bananas Wait for No One | Banana | Increased Item Drop Rate | Increased Gold Drop Rate |
[UI/UX Improvements & Changes]
Improved the convenience of the Soulstone and Skill Equip UI/UX.
Added a killcam.
You can now watch a replay of the moments before your death to analyze and plan for future battles.
Added Guild Posts in chat.
Promotion tags can now be used in chat to directly access a guild details page.
Added a macro button for easily attaching your own guild details.
Added a skip option for skin draws. Instant viewing of results without the card-flipping animation is now available.
Improved the design and placement of the Mercenary Auto button.
Relocated Mercenary AI button to the bottom right next to the minimap.
When Mercenary Battle is On, the button displays green. When Off, it is distinctly marked for better visibility and intuitiveness.
[Other Improvements/Updates]
Removed season-exclusive effects (additional effects from Altar of Power/ Protection/ Haste/ Recovery, crafting of Bloodbloom Potion, Quicksilver Brew, Stygian Spirits) that were applied during the update on July 09.
Adjusted Arena victory conditions from Best of 5 to Best of 3.
Added many new crafting recipes alongside the Bard class addition.
Added a Bard subcategory under the Glorious Legacy category and 4 new Stylish Artist equipment recipes.
Added five new Court Tailor equipment recipes to the Artifact of Unveiling Darkness category.
Added Instruments subcategory to the Weapons category and 3 new Bard Epic Weapon recipes.
Significantly improved guild rankings.
New rules added for earning additional activity score.
Activity score in the guild UI is now split into Total Activity Score and Season Activity Score for clearer visibility.
Enhanced Guild Ranking UI to make it easier to view ranks and rewards at a glance.
Introduced a new guild ranking based on the total Shadow Realm Points of all guild members.
Guild ranking rewards are now automatically distributed to all members of a ranked guild based on their ranking.
Upgraded weapon-holding poses for lobby characters to create a more lively and immersive experience.
A watermark (logo) is now displayed on the in-game HUD.
Partial improvements applied to mercenary AI behavior.
Redesigned the mercenary AI On/Off UI to improve status visibility.
Enhanced display of surprise quest guide messages.
Adjusted the rewards of select quests.
Updated loading screen tips to reflect changes from the 1.0 update.
[New Items Added]
The captivating new ascendable appearance, Altier, the Vorpal Rose, is now available.
[Bug Fixes and Improvements]
Reduced build size through graphic optimizations.
Improved matchmaking delays caused by the increased number of map types. You can now start the game faster.
Improved rendering and quality in the Very Low graphics setting.
Fixed an issue where video and audio were not synchronized on low-end devices.
Resolved an issue where rank grades in the season results UI did not match those in the record after the season ended.
Resolved a crash that occurred in the settings menu under specific conditions.
Venture deeper into the world of Abyss of Dungeons, now even bigger and better than before.
The dungeons await!